Atashak, M., Baradaran, B. & Ahmadvand, M. (2013). “The Effect of Educational Computer Games on Students’ Social Skill and Their Educational Achievement”. Technology of Education Journal (TEJ), 7(4), 297-305. [In Persian]
Bardhan, R., Bahuman, C., Pathan, I. & Ramamritham, K. (2015). “Designing a game based persuasive technology to promote pro-environmental behaviour (PEB)”. In 2015 IEEE Region 10 Humanitarian Technology Conference (R10-HTC), 1-8.
Coyne, R. (2003). “Mindless repetition: Learning from computer games”. Design Studies, 24, 199–212.
De-Marco, L., Domínguez, A., Saenz-de-Navarrete, J., & Pagés, C. (2014). “An empirical study comparing gamification and social networking on e-learning”. Computers and Education, 75, 82–91.
Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011). “From game design elements to gamefulness: defining gamification”. In Proceedings of the 15th international academic MindTrek conference: Envisioning future media environments, 9-15. ACM
Ebrahimi Ghavam, S., & Moghanaki, A. (2008). “Environmental skills training methods”. Quarterly Journal of Efficient Schools Research. 4,87-89. [In Persian]
Edwards, S., Skouteris, H., Cutter-Mackenzie, A., Rutherford, L., O‘Conner, M., Mantilla, A., & Elliot, S. (2016). “Young children learning about well-being and environmental education in the early years: a funds of knowledge approach”. Early Years, 36(1), 33-50.
Farimani, M. (2013). “Work game; A look at the formation of a new concept in the field of virtual space and its applications”. Tehran: Center for Information Technology and Digital Media Development. [In Persian]
Javadi Amoli, A. (2007). “Islam and the environment”. Tehran: Esra Publications.[In Persian]
Khaleghizadeh, F. (2012). “Study of existing methods of environmental education to preschool and elementary school children from the perspective of educators and teachers”. Master Thesis, Payame Noor University. [In Persian]
Krnel, D., & Nagli, S. (2009). “Environmental literacy comparison between eco-schools and ordinary schools in Slovenia”. Science Education International, 20(1/2), 5-24.
Lahijanian, A. (2011). “Environmental education”. Tehran: Islamic Azad University, Science and Research Branch
Maybodi, H, Shabbiri, S. M, Arjmandi, R, Babaei Samirmi, F. (2014). “A new approach to environmental education for children”. journal of educational technology. 9(1), 77-87. [In Persian]
McGonigal, J. (2011) “Reality Is Broken: Why Games Make Us Better and How They Can Change the World”, Penguin.
Miller, C. (2013). “The gamification of education. In Developments in Business Simulation and Experiential Learning”. Proceedings of the Annual ABSEL conference (Vol. 40)
Mohammadi Ostad Kalayeh, M, Zandi, B, Hatami, J, Shobiri, S. M. (2018). “Design and validation of an integrated environmental education curriculum for preschool children”. Journal of Environmental Education and Sustainable Development, 7 (1), 115-126. [In Persian]
Morganti, L., Pallavicini, F., Cadel, E., Candelieri, A., Archetti, F., & Mantovani, F. (2017). “Gaming for Earth: Serious games and gamification to engage consumers in pro-environmental behaviours for energy efficiency”. Energy Research & Social Science, 29, 95-102
Negev, M., Sagy, G., Garb, Y., Salzberg, A., & Tal, Alon, (2008). “Evaluating the environmental literacy of Israeli elementary and high school students”. Journal of Environmental Education, 39(2), 3 20.
Nicholson, S. (2015). “A recipe for meaningful gamification. In Gamification in education and business” (pp. 1-20). Springer, Cham
Niroo, M. (2012). “Comparison of the effectiveness of environmental education based on Gardner's theory of multiple intelligences and the traditional method”. Journal of Agricultural Extension and Education Research, 5 (1), 11-20.
Palmer. J. (2003). “Environmental education in the 21st century”. Translated by Ali Mohammad Khorshid Doost (2014), Tehran: Samt Publication. [In Persian]
Sangkyun, k.,Kibong, S., Barbara., L., & Burton, J. (2018). “Gamification in learning and education”.Cham, Switzerland: Springer, International publishing.
Safavi, Amanullah. (2016). “Basics of teaching methods and techniques”. Tehran: Samat. [In Persian]
Shariatmadari, A., Qodsi, A., Seyf naraqi, M., & Qanbari, N., (2011). “The effectiveness of educational games on learning mathematics syllabus concepts in first-grader schoolgirls”. Journal of behavioral sciences, 3(9), 85-100. [In Persian]
Shobeiri, S., & Abdollahi, S. (2009). “Theories and applications of environmental education”. Tehran: Payame Noor University. [In Persian]
Su, C-H. & Cheng, C-H. (2015). “A mobile gamification learning system for improving the learning motivation and achievements”. Journal of Computer Assisted Learning, 31, 268-286.
Varisli, T. (2009). “Evaluating eighth grade students’ environmental literacy: The role of socio demographic variables”. Masters thesis, The Department of Elementary Science and Mathematics Education, Middle East Technical University, Turkey.
Werbach, K., & Hunter, D. (2012) “For the win: how game thinking can revolutionize your business”. Philadelphia, PA: Wharton Digital Press.
Zandi, B. (2015). “Persian language teaching method” (in primary school). Tehran: Samat. [In Persian]
Ziani. M, Tajfar.Hoosang. (2017). “Effect of gamification on behavioral outputs of instructional learner”. First national conference on advances and opportunities in information and communication